Monday, June 27, 2016

ReCore














When it was first revealed at E3 2015, ReCore's desolate desert landscape which its protagonist and her robot companion traversed looked to be a fairly uninspiring place. Get past that initial distaste, however, and you'll find that ReCore is actually quite the charmer.
With players being so used to gaming worlds being packed full of neatly rendered buildings and lush landscapes, the harsh, rockiness of ReCore is something of a shock. Its simplicity will be a strength, however, as the game will aim its focus towards themes of friendship when its protagonist looks to form bonds with robotic companions.
NPC companions in games are nothing new, of course, but in the past they've often felt shallow or throwaway. In ReCore, while their robotic shells may literally be disposable, the friendships and bonds that are made and carried in their cores will make that companionship feel like it has a genuine importance. Could we be about to say goodbye to the days of wishing our hero's companions would just disappear and get out of the way? Let's hope so!

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