Tuesday, June 21, 2016

The Sims 4 Update Removes Gender Barriers

The creators of The Sims are opening up gender customization options for the first time in the long-running history of the popular life simulation video game.
The Sims publisher Electronic Arts and developer Maxis said a free update available Thursday for The Sims 4 will remove gender boundaries and allow players to create virtual townsfolk - or Sims, as they're known - with any type of physique, walk style or voice they choose.
The Sims 4 and earlier instalments of the 16-year-old series previously restricted specific clothing, hair styles and other aesthetic options to either male or female characters.
EA and Maxis said over 700 pieces of content previously available to only male or female Sims will now be accessible regardless of gender in The Sims 4 and its various expansion packs.
The studio said in a statement it wanted to "make sure players can create characters they can identify with or relate to through powerful tools that give them influence over a Sims' gender, age, ethnicity, body type and more."
While previous editions of The Sims have featured character customization restrictions based on gender, users have unofficially modified the PC game over the years to remove such barriers.
The Sims 4 executive producer Rachel Franklin said in an email to The Associated Press that the developers have been working for over a year on the update. She noted that "female Sims can wear sharp men's suits like Ellen (DeGeneres), and male Sims can wear heels like Prince."
Franklin also noted players can now change their Sims' gender at any time and specify whether they can reproduce with other characters. She said Maxis worked with the lesbian, gay, bisexual and transgender advocacy group GLAAD on the update, including following a suggestion to remove gender symbols associated with characters in the game's gallery.
The move brings The Sims in line with its depiction of gay, lesbian and bisexual characters.
The franchise has included same-sex relationship options since its 2000 debut, although gamers who desired virtual nuptials for their Sims of the same sex had to wait until the release of The Sims 3 in 2009.
The gaming medium rarely depicts or invites users to create transgender characters. The fantasy role-playing game "Dragon Age: Inquisition" from EA and developer BioWare notably featured a transgender male character named Krem in 2014.
http://gadgets.ndtv.com/

Blackwood Crossing video game coming to Xbox One

Blackwood Crossing is coming to Xbox One and Windows PC later this year. The game has been created by PaperSever, company made up of former Disney Black Rock Studio developers. Oliver Reid-Smith, the writer of The Room, is also onboard.
For those who are wondering, Blackwood Crossing is a first person narrative game that focusses on a singleplayer experience. The game is all about Scarlett and Finn, two siblings who are growing apart for some strange reason.This is a game about magic, love and adventure. Seriously, it doesn’t look fun.Here’s what the developers had to say about Blackwood Crossing:Blackwood Crossing is a story-driven first-person adventure game. An intriguing and emotive tale exploring the fragile relationship between orphaned siblings, Scarlett and Finn. When their paths cross with a mysterious figure, an ordinary train ride evolves into a magical story of life, love and loss.
At the moment, there’s no official release date, though we are expecting the developers to announce something during or after E3 2016.Several video games have been announced for the Xbox One as of late. Titles such as Tekken 7 and the new Formula 1 games will likely get fans excited. Furthermore, mods have finally arrived for Fallout 4 on the Xbox One, a move that should increase the replayability of the game.
http://windowsreport.com/

Mirror's Edge Catalyst refines original game

When Electronic Arts and DICE launched Mirror's Edge, a first-person free-running game set in a bright futuristic city, it was a breath of fresh air compared to the industry's standard shooters set in drab, muddy battlefields or ruined post-apocalyptic cities.
Reception was mixed, owing mainly to a lacklustre storyline and clunky combat, so EA sat on the franchise for the better part of a decade. Fans of the game's unique mechanics and art direction have kept its memory alive since then.
Now developer DICE is wiping the slate clean with Mirror's Edge Catalyst, a reboot of sorts that tells a new origin story for lead character Faith Connors while expanding and refining the gameplay of the original.
Catalyst's City of Glass is one of the most recognizable settings in video games, all skyscrapers and right angles painted in lacquered white, highlighted with splashes of blue and yellow.

Gorgeous setting, pedestrian story

The story behind this ultra-modern landscape, sadly, is nothing special, providing the player just enough narrative justification for you to traipse around its rooftops and underground with aplomb.
Through bits of dialogue and audio diaries scattered throughout the space we learn that the city's been more or less segregated into a caste-like system: rich one-percenters rule over the lower and middle classes who generally don't get into trouble so long as they know their role and shut their mouths.
Mirror's Edge Catalyst
The City of Glass is an unusually bright and clean setting for a video game. (DICE/Electronic Arts)
You play as Faith Connors, a young woman who just got out of jail for unspecified delinquency. Her parents and sister were killed in a riot when she was seven years old, and since then she's lived with the Runners, a group of messengers-slash-thieves who broker information and stolen goods between the city's undesirables. Keeping order is Gabriel Kruger, the generically menacing CEO of a private security force you'll run into occasionally.
The impetuous Faith immediately sticks out as a rare Asian woman lead in games, and joins a refreshingly diverse cast of characters. None of them are terribly unique, falling into expected cyberpunk tropes, but everyone plays their roles convincingly, from Plastic the quirky hacker girl to Faith's "dark side" father figure Dogen, a crime lord plucked straight from Hong Kong action films.

Speed and momentum

Movement is key to Mirror's Edge Catalyst, so the vast majority of the game is spent sprinting, climbing and leaping around the City Of Glass's rooftops and skyscrapers. Thankfully, most of it feels great.
The first-person perspective adds a real sense of momentum as Faith bounds from rooftop to rooftop. The screen does a full 360-degree spin as she rolls to soften her landing, and you'll get a whiff of vertigo as she leaps between tall buildings.
Early on in the game you'll also receive a magnetic grappling hook to swing across wide distances or pull down ladders, for those occasional moments when you'd rather feel more like Batman than Daredevil.
Mirror's Edge Catalyst runner's vision
Runner's Vision highlights objects in bright red, pointing you in the right direction. (DICE/Electronic Arts)
Learning the ins and outs of this game will take time, however, and you'll probably fall to your doom more than a few times in the early hours getting the hang of how to navigate the city. It'll be up to you to figure out if it's worth it, but if you do, you'll feel an incredible sense of freedom knowing that you can reach anything or any place in front of you.
You'll travel with the help of Runner's Vision – key objects along your path glow bright red, and a floating red trail will scribble a path to your destination, if you want. Both of these options can be turned off if you prefer to feel your way around the city unaided.

A mostly-open world

Taking its cues from games like Grand Theft Auto and Assassin's Creed,Mirror's Edge Catalyst takes place in an open world, allowing you to travel in any direction and take on side missions like delivering goods to shady benefactors, in addition to continuing the main storyline.
One look and you'll be astonished at how much work DICE put into building the city's architecture. Faith will climb over or slide underneath just about every surface in much the way you want her to. The programming involved in making sure (almost) everything works as intended must have been a Herculean task.
Mirror's Edge Catalyst plastic
Faith's supporting characters play out well-worn cyberpunk tropes, but the cast includes a generous number of women and people of colour. (DICE/Electronic Arts)
You'll soon discover, though, that the City of Glass isn't quite as expansive or large as it initially seems. You'll only explore a handful of building's interiors, most of them for primary missions, and the street level, theoretically populated by everyday citizens, remains tantalizingly out of reach.
Occasionally you'll run into Kruger's military thugs, and it's here that the game falters most. Faith doesn't use guns, and will have to rely on launching herself off of walls and higher ground to knock out armoured security guards.
Mirror's Edge Catalst promo 02
Combat feels clunky and slow, but it happens rarely enough that it doesn't drag the rest of the game down. (DICE/Electronic Arts)
You're more powerful when running around your foes, but occasionally you're forced to deal with half a dozen or more enemies before moving on. Melee feels clunky at best as you shuffle from side to side hoping to knock a guard into another guard, making them flop to the ground like rag dolls.
Mirror's Edge Catalyst doesn't enjoy the variety of activities or dump truck load of content you'd find in a Grand Theft Auto. But it does something very few other games attempt, and in most cases pulls it off with grace. Hopefully it will become the jumping-off point for more adventures with Faith in the future.
By Jonathan Ore
http://www.cbc.ca/

Skylanders

Rocket League gets cross-platform play support; drop down, down, down with Downwell; a list of free games coming to Games With Gold this June; and a live-action trailer for the upcoming Deus Ex: Mankind Divided. But first, the newSkylanders game will let players create their own heroes.

Create your own Skylanders with Imaginators
It shouldn't come as a surprise that since the first Skylandersgame, 2011's Spyro's Adventure, players (mostly kids) have been dreaming of their own characters.
Well, the sixth game in the toys-to-life franchise from Activision,Skylanders Imaginators, is going to let you do just that.
Last week, the publisher revealed that players will be able to imagine and create their own heroic protagonists. Your personal Skylander will be able to appear in the game thanks to Creation Crystals, which are a new type of toy figure coming withImaginators.
Activision, which has had problems in the past with information about games being leaked, is having some fun with the idea.
The new game has a Snapchat account, where details were first released as part of a feigned infiltration.
The exploits of some sneaky kids are being shared on YouTube:
Skylanders Imaginators is scheduled to release on October 16 for PS3, PS4, Wii U, Xbox 360, and Xbox One.

Play Rocket League across systems, except PS4



Rocket League, the fast and frantic mashup of car-racing and soccer, just got a big update. And it means that if you like playing the game on your Windows computer, you can take on Xbox One players, too.
Left out of the mix are PS4 players, who can only play with other PS4 players.
Originally developed for Windows and distributed through Steam, Rocket League arrived on Xbox One in February.
Cross-network play between Windows and Xbox One is available now.

Drop down, down, down with Downwell



Downhill is a curious thing. It’s like a sidescroller, but instead of the environment moving from side to side, it moves up and down. Mostly down.
Originally developed as a mobile game (for Android, iOS), it was released in late May for PS4 and PSVita.
The game starts with your character dropping into a well, after which you fall through caves, controlling your descent by moving horizontally and using your boots to slow your fall.
How can boots possibly slow your fall? Because they are gun boots, of course. So you shoot bullets out of the boots, and the recoil pushes you up a bit, slowing the speed of your descent.
When you land on solid ground, you can move left and right and jump, and after you have collected all the treasure from an area and killed the enemies, you drop off another ledge and fall down the well some more.

Games with Gold for June



A new month means more games available for free to Xbox Live Gold members.
This month, Xbox One games include the whacky Goat Simulator (available from June 1 to June 30) and Ubisoft open-world car game The Crew (June 16 through July 15).
Xbox 360 games, which are playable on Xbox One thanks to backwards compatibility, are the crazy difficult Super Meat Boy(June 1 to June 15) and the excellent strategy game XCOM: Enemy Unknown, from 2K (June 16 to June 30).

Live action trailer for Deus Ex: Mankind Divided



Later this summer, the sequel to Eidos Montreal’s Deux Exgame gets its release. The game is set in an era when technology has progressed to the point where people can augment themselves with cybernetic implants and bionic limbs.
The first game, 2011’s Human Revolution, detailed the rise of the human-augmentation movement and the cultural and social tensions that were the result.
The new Mankind Divided takes place in 2027, when people with augmentations are being ostracized and even segregated.
Publisher Square Enix has produced a live-action trailer, setting the stage for the game. Mankind Divided is scheduled to release for PS4, Windows, and Xbox One on August 23.
http://www.straight.com/

Facebook Wants You To Watch Video Game Battles From the Comfort Of Your Own News Feed

Maybe Facebook was paying attention when Elon Musk tweeted that he loves Overwatch. Just a day later, the site said it’s working on a game-streaming feature that would let us watch from the News Feed as Musk battle those particular robots. COINCIDENCE? Well, definitely, but that doesn’t mean this isn’t Facebook’s newest attempt to take over the internet one niche at a time and show us what we didn’t know we liked. 
Game-streaming is nothing new, and it’s currently dominated by Twitch(owned by Amazon) and, to a lesser extent, YouTube, which joined in the game only a year ago. Facebook’s new feature is a little more limited and only lets people livestream games from Blizzard Entertainment, which makes War of Worldcraft and, yes, Overwatch. Users can log into Blizzard using Facebook and then stream to their feed, while viewers can leave real-time insults—I mean, comments—from Facebook itself.
Twitch, unlike Facebook, clearly already has a dedicated gamer userbase. You could call Twitch the ESPN of game-streaming, with about 100 million people a month on the site. Thing is, the people who use Twitch are already into gaming, just like the people who watch ESPN are already into sports. (Not to mention that Twitch isn’t without its technical problems, like a horrible chat client, that Facebook might be less likely to have.)
As anyone who has ever had to block Farmville game requests probably suspected, there are way more than 100 million people playing games on Facebook—600 million to be exact—and many of these are people who might be interested in watching live video games battles and don’t even know it.
Working on this feature is a smart move at a time when e-sports are getting bigger and bigger. It will take advantage of all the potential eyes on Facebook, which could lead to very lucrative deals. Just as Facebook Live helped us realize that watching strangers do things as mundane as getting a haircut could be weirdly fascinating, game-streaming could spread the gospel of video game battles far and wide.
http://gizmodo.com/

‘South Park’ Might Transition to Video Games

South Park long ago put to rest notions of an imminent end with a three-season renewal through 2019, but it bears thought if video games like The Stick of Truth or The Fractured But Whole represent an enduring step for the franchise. Creators Matt Stone and Trey Parker wonder this as well, pointing to games as a potential “future of South Park,” noting they’ve still kicked around a few movie ideas.
Speaking to Entertainment Weekly of the new superhero-skewering South Park: The Fractured But Whole, the acclaimed duo noted their efforts to maintain quality control over the games ended up taking precedence over a new movie to follow 1999's Bigger, Longer and Uncut. “We’re gamers, and gaming is such a big part of South Park,” said Parker. “That’s why we treat this seriously. We treat this like a movie. We could have done a movie, instead of this, but we chose to do it as a game instead.”
As to whether the series itself might wrap up after its 2019 renewal, as many had once thought imminent after the meta-fatigued “You’re Getting Old,” both wondered if gaming might eventually end up the full brand of South Park:
PARKER: We kind of [thought "You're Getting Old" was the end] too, for a little bit.
STONE: I think we’ll probably do semi-serialization for the rest of it. Cat’s out of the bag. We can’t go back. If it’s the right thing for the end of the story, we let some things hang.
PARKER: We also know that this [he points at the video game] might be the future of South Park. This might be where things are going.
STONE: I think in 20 years, 10 years, people will be playing more. That convergence of entertainment, whether it’s VR or a more immersive thing. The more you get in it, the more you watch Pew Die Pie, and people watch Pew Die Pie play, and you watch E-sports. You watch young people, and the way they engage with something – sh–, maybe that is the future of South Park.
In the meantime, South Park has already set a Season 20 premiere date for September 14, 2016, while you can watch the full Fractured But Whole (will never not be fun to say) trailer below.

screencrush.com

We Happy Few

It’s been a week since the Xbox press conference and I still can’t stop thinking about We Happy Few. The painted white faces, the joy pills, the ruthless destruction of a piñata … I want to play it so badly. It was my E3 drug and I am completely addicted
By: Christine Chubb
http://www.sportsnet.ca/