Monday, June 27, 2016

Dishonored 2















When Bethesda brought us Dishonored in 2012, the stealth adventure game presented the studio's audience with something markedly different to the likes of Fallout or The Elder Scrolls. As a first attempt in taking a turn towards a new direction, it was pretty great; for starters, it actually had a truly compelling story for a change.
But Dishonored wasn't perfect, and in truth it wasn't even close. Bethesda are hardly a studio likely to shy away from learning a lesson or two, however, and they've given Arkane Studios the chance to rectify that when Dishonored 2 arrives later this year. The series' unique blend of supernatural elements and steampunk-theming will return, and a honing of some of the predecessor's mechanics will be what makes this sequel stand out.
Gameplay footage shows Dishonored 2 working with some of the most fluid and believable action we've ever seen for a first person game, while other examples still force players into rigid, unnatural models. This is most impressive when you consider the supernatural abilities of the game's protagonists and, if the example can be followed by other studios, we will be seeing much better first-person perspectives in future games.

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